Game Rules

Any kind of action that gives you illegitimate advantage, is forbidden. This includes any kind of usage of bugs. We will ban the cheaters, not just for now,  but all future events.

General Rules

The event is an online event, each participant plays on the event from their own devices, from home.

Schedule and playing:

After the application is closed all players will be notified by e-mail about the exact schedule. From the draft and the 1st round you will get an informational email on the exact date of the event in the “Events” menu.

The start day of each game is displayed in the “Events” menu. This is the start day of Round 1. After the registration is completed, we will inform you how long the first round will take, you will have to discuss with your opponents during the time interval when you will play the given match in the 1st Round.

The draw and further schedule (further rounds) will be available here on the site! We will also post it on the Discord server!

Tournament format: Each season, the format of the competition is decided based on the number of applicants in every game. On the Discord server, we will provide all related information in the room of each competition.

Late: If a player/team doesn’t show up at the arranged point of time and is late more than 15 minutes, the other player/team gets defwin.

Postponement: There is no option for postpone to ensure a smooth process. Several days are available for each round so that it is possible to determine a suitable time within the given time interval. If a team/player is unable to compete in the given round, that round is considered closed and cannot be played later. In this case, the opponent gets def win. If neither team/player has time to play within a round, we record a tie.

Player substitution – the subtitions must be registered with the team in advance!

Teams which has more than 5 players (LOL, CS2, VALORANT), and more than 3 players (Rocket League) are able to switch players anytime through the match.

Player name change:

If a player changes his name in a game, he/she must inform the organizers and send evidence about it.

Team size: 

  • LOL, Valorant, CS2:

Firstly University of Debrecen students are welcome to apply! The team have maximum 2 not university student! The team can have a maximum of 7 members, substitutions must be registered in advance, there will be no possibility of exchanges in teams later!

  • Rocket League:

Firstly University of Debrecen students are welcome to apply! The team have maximum 1 not university student! The team can have a maximum of 4 members, substitutions must be registered in advance, there will be no possibility of exchanges in teams later!

The following are considered to be citizens of the University of Debrecen: all active full-time or correspondence course students, PhD students, employees or alumni (already graduated from the university).

Non-university participants are the following: who are not active full-time or correspondence course students, PhD students, employees or alumni (already graduated from the university) AND other university’s citizens are considerd as Non-university participants too!

You can play only from Hungary! If You try to play from a foreign country WE WILL DISQUALIFY YOU because Your ping will be really high.

League of Legends

(we can confirm registration of full teams only)

How-To-Play:

Settings

  1. Custom lobby settings
    You must to create the lobby with following settings:

    1. Map: Summoner’s Rift
    2. Game type: Tournament Draft
    3. Allow spectators: Lobby only
  2. Custom lobby creating
    1. The drawn team creates the lobby with the given settings.
    2. The drawn team shares the name and the password of the lobby, and sends it to the enemy team. Or invite the enemy team.
    3. If every player is ready, start the match.
  3. Client and server
    You must play every game on the EU Nordic & East server.

Match rules

  1. Arrangement
    We will write a post on the discord server for every round, you have to write the result of your match in comment, below the post.
    Every team must take screenshots about the result (the page with stats).
    Preparation
    Try to solve every possible problem before the match.

    1. Check the lobby settings.
    2. Make sure that every player is ready.

In Game rules

  1. Number of players
    Every game must be played by 5 on 5 players. You can’t start it with 4 on 5 or 4 on 4.
  2. Pause rules
    You can use the pause function only in reasonable circumstances, for example: game crash.
    Max pause time: 10 minutes. If the pause time is more than 10 minutes, You have to ask the enemy team for more time. If they can’t wait yet, you must continue the game.If a player crashes out, you can pause the game. In every other case, you must discuss it with the enemy team in all chat. Unpause the game is forbidden, if someone is not ready.If you abuse the pause function, you will be disqualified. You have to take screenshots for evidence.
  3. Re-match rules
    If someone is not able to rejoin the game which has already started (for example bug), and the game is started less than one minute, you must play a rematch. You must play with the same bans and picks in the new game.You must finish a game that has already started (BO3/BO5).
  4. Match over
    If a team destroys the enemy’s nexus, then the game is ended. The players must wait five seconds after the game is over. After that they can leave. Every team must take screenshots about the statistics screen.
  5. Illegal activities
    Any kind of action that gives you illegitimate advantage, is forbidden. This includes any kind of usage of bugs.
  6. Switching sides
    You must switch sides in every game. The top team (upper in bracket) starts on the left side of the map in the first match. You must switch it in every game.
  7. Player substitution
    Teams which has more than 5 players are able to switch players anytime through the match.
  8. Late
    If a team doesn’t show up at the arranged point of time and is late more than 15 minutes, the other team gets defwin.

League of Legends 1v1

(we can confirm registration of full teams only)

How-To-Play:

Settings

Custom lobby settings

The lobby needs to be created with the following settings

Map: Howling Abyss

Match 1-2: Tournament Draft

Match 3: Blind Pick

Allow spectators: Lobby only

The process of creating a custom lobby Based on the draw, one player creates the lobby, the other joins. You share your lobby data (name, password) with the opponent or send an invitation to the opponent. If both participants have arrived, the match can begin.

Format

The format is BO3: 3 matches. Whoever chooses first in the first game will choose second in the next. In the third match, the lobby must be created in Blind Pick mode. The first player to win 2 out of 3 games wins the series.

Client and server

All matches must take place on the EU Nordic & East server.

MATCH RULES

Hero Selection Rules

Once a hero has been finalized, it cannot be changed in the match under any circumstances.

Process

The result must be written in the RESULTS room of each competition’s Discord channel, with a screenshot attached.

All participants must take a screenshot of the results (statistics page).

Preparations

Try to fix any problems before the match: Check if the lobby is set up properly

Make sure all players are ready

Add each other as friends so that if there is a problem you can solve it.

GAME RULES

Number of players

The match must be played 1 against 1, 2 against 1 or 2 against 2, even if there is an agreement, the match cannot be started.

Pause rule

Its use is only permitted in specially justified cases, such as crashing. A pause cannot last longer than 10 minutes. In the event of longer use, permission must be requested from the opponent, if these are not met, the match will continue.

The use of pause is allowed when the player crashes. In all other cases, both consents are required to interrupt the game, which must be indicated in all chat. Restarting the game is only allowed if both parties are ready to continue and have indicated this in all chat. If the length of the pause reaches 10 minutes and no permission to extend has been granted, the match must be continued.

Improper use of pause will result in disqualification. A screenshot of the events must be taken as evidence.

Replay Rules

If a player cannot rejoin a started match in any way (e.g.: bug) and the match has not yet lasted 1 minute, a new match must be started. The new match must also be played with the previous bans and picks.

A started series of matches (BO3/BO5) must be played.

End of a Match

If a participant destroys the opponent’s nexus, reaches 100 farm, knocks down the first tower, or gets the first kill, the match is over. Players must wait another 5 seconds after the end of the match before leaving the match. All participants must take a screenshot of the statistics page at the end of the game.

Illegal activities

Any action that gives you an unfair advantage is strictly prohibited, including the use of any bug. An Executed death under the opponent’s tower results in an immediate defeat. All rule violations must be reported to the moderators immediately, ignorance of the rules does not exempt you from enforcement.

Side Swap

Sides must be changed during the match. During the draw, the participant who is at the top (or on the left side on Discord) starts on the left side of the map, and the bottom one, by definition, on the right side. In the second leg, it’s the other way around. In the tiebreaker match, the original line-up is restored. It must be changed from the previous line-up for each subsequent match.

Delay The match must start within 15 minutes of the agreed time, if this does not happen the late player loses the match.

 

Valorant

(we can confirm registration of full teams only)

How-to-play:

  1. Check the drawing/fixtures.
  2. Add to friends your opponent.
  3. Play the match.
  4. Submit the results for us in the tournament’s discord group. (send screenshots if it is necessary).

Format

  • Mode: 5v5
  • Valorant username: Each player is responsible for the proper entry of game account

Map pool

  • Haven
  • Ascent
  • Icebox
  • Fracture
  • Pearl
  • Split
  • Lotus

How to choose a map

  • Best of 3:
    • Team A Bans 1 Map
    • Team B Bans 1 Map
    • Game 1: Team A Picks the Map, Team B Picks the Side
    • Game 2: Team B Picks the Map, Team A Picks the Side
    • Team A Bans 1 Map
    • Team B Bans 1 Map
    • Remaining Map: The losing team of Game 2 picks the side for Game

Each map from the map pool can be chosen only once.

Match details

  • Map: depending on which map was selected to be played from the map pool
  • Mode: Standard
  • Options:
    • Allow Cheats: Off
    • Tournament Mode: On
    • Overtime: Win by Two: On
  • Primary servers: Frankfurt 1, Frankfurt 2, Paris 1, Paris 2

Player substitution

Teams which has more than 5 players are able to switch players anytime through the match.

Re-match rules

If someone is not able to rejoin the game which has already started (for example bug), and the game is started less than one minute, you must play a rematch. You must play with the same bans and picks in the new game.

You must finish a game that has already started (BO3/BO5).

EA FC 24

How-to-play:

  1. Check the drawing/fixtures.
  2. Add to friends your opponent.
  3. Play the match.
  4. Submit the results for us in the tournament’s discord group. (send screenshots if it is necessary).

Format

  • Mode: 1v1

 

  • PSN Account: Each player is responsible for the proper entry of the game account.
  • Xbox Account: Each player is responsible for the proper entry of the game account.

Match details

  • Game mode: Head to Head 1on1 (not FUT, only real team is allowed)
  • Match duration: 12 minutes (6 minutes per half)
  • Controls: Any
  • Game Speed: Normal
  • Squad Type: Online
  • Player Attributes: 90 Overall

HearthStone

FORMAT:

  • Mode: 1v1
  • Allowed sets: the sets of the Standard format.
  • Tournament format:
    • Group stages: Round Robin (everyone in the group plays against each other once, without a rematch)
    • Elimination stage: single elimination
  • Match format: Shielded Draft, best of 3 (3 decks, 1 shield, 1 ban, first one to reach 2 victories wins)
  •  BattleTag: Each player is responsible for their access to their own account.

RULES

Deckbuilding

  • Both players must use exactly 3 classes when building their decks.
  • Before the ban phase, each player chooses 1 class to shield, which their opponent cannot ban.
  • The higher-seeded player (lower number in the bracket) decides who starts picking.
  • We recommend using the following website to facilitate the picking and banning process (1 shield, 1 ban, Bo3): https://hs.crasher.ch/deckselect/
  • After class selection, deck modification is prohibited; entering the collection menu will result in a 1 round loss.
  • Decks/decklists can only be modified between rounds; if this happens within a round, the opponent will automatically be awarded a point (therefore, 3 different classes must be present within a round, one of which will be banned by the opponent, so the round will be played with 2 classes and thus exactly two decks).

Gameplay

  • The winner of the round is required to play with a new class; they cannot bring the same deck and class again for the rest of the match. If they do, their opponent will automatically win the round.
  • The loser of the round can choose the same deck and class they played with in the next round, or they can bring a class they haven’t won with yet and isn’t banned.
  • A player who chooses a banned class loses a round in the match. The deck that the other player just used cannot be used again (because they ‘won’ with it in that round).

Reporting Results

  • It is the duty of both players to approve the exact result at the end of the match and then send a screenshot to the organizers.
  • When taking the screenshot, make sure you are not using Streamer Mode (i.e. your names are visible, not ‘You’ and ‘Your Opponent’)! To toggle this on and off, use the keyboard shortcut Ctrl+Shift+S.

 

EXAMPLE PROCEDURE OF A MATCH:

  1. Check the draw.
  2. Add your opponent to your friends list.
  3. Agree on a time that suits both of you.
  4. Complete the pick, shield and ban phases.
  5. Play the rounds.
  6. One of you submits the results and screenshots on Discord, and the other approves it.

Clash Royale

How-To-Play:

  1. Check the drawing/fixtures.
  2. Add to friends your opponent.
  3. Play the match.
  4. Submit the results for us in the tournament’s discord group. (send screenshots if it is necessary).

Format:

  • Mode: 1v1
  • Match Time: 3 minutes
  • Clash Royale username: Each player is responsible for the proper entry of the game account.

Battles:

  • The player on the left side creates the first battle.
  • The player on the right side creates the second battle.
  • The player on the left side creates the third battle.

Decks and cards:

  • The players are allowed to change their deck between battles.
  • The players can use any cards in their decks.

Duel:

Players will bring 4 unique decks to a Best of 3 match from their previously built Duel Decks. Players may not reuse
a deck once it has been played. The first Player to 2 Deck wins, wins the overall match.
Access: Friendly Battle -> Duel

Rocket league

How-To-Play:

  1. Check the drawing/fixtures.
  2. Add to friends your opponent.
  3. Play the match.
  4. Submit the results for us in the tournament’s discord group. (send screenshots if it is necessary).

Format:

  • Mode: 3v3

Rocket League Account:

Each player is responsible for the proper entry of the game account.

Player substitution

For teams with more than 3 people registered

  • In case of a connection problem, they can switch players, but they must inform the opponent about this.
  • They can switch freely between matches.

CS2

(we can confirm registration of full teams only)

How -To-Play:

  1. Check the drawing/fixtures.
  2. Add to friends your opponent.
  3. Play the match.

Format:

  • Mode: 5v5
  • Steam account: Each player is responsible for the proper entry of game account

 Map Pool:

  • Anubis
  • Mirage
  • Inferno
  • Nuke
  • Ancient
  • Overpass
  • Vertigo

 How to choose a map:

  • Ban, Ban, Pick, Pick, Ban, Ban, Left over.

Each map from the map pool can be chosen only once.

 

Player substitution
Teams which has more than 5 players are able to switch players anytime through the match.

Chess – Chess.com

  1. OVERVIEW

The competition is organized for the citizens of the University of Debrecen, with the following main objectives:

– Building community

– Providing opportunities for competition

– Demanding sportsmanship

 

  1. REGISTRATION FEE

Participation is free for all competitors.

 

  1. COMPETITION CONDITIONS

Participants should challenge their opponents on the https://chess.com/ website (or using the application) during the online rounds.Whose name is first in the pairing play with whites, whose second play with the black pieces.

 

  1. PARTICIPANTS

– Students of the University of Debrecen and its affiliated institutions (full-time, part-time, distance learning)

– Students of the University of Debrecen’s FOSZK programs

– Former students of the University of Debrecen and its affiliated institutions (by the University Alumni Regulations)

– Faculty members and staff of the University of Debrecen and its affiliated institutions

– Members of the sports organization of the University of Debrecen, certified competitors, provided they have the status of DE student, staff, or alumni

– Members of the sports organization of the University of Debrecen, certified competitors, without the status of DE student, staff, or alumni, subject to the discretion of the Competition Committee

 

  1. RULES

– Each player can only register once

– Unauthorized players will be disqualified from the competition

– Any cheating or unsportsmanlike behavior (provable by the opponent!) will result in automatic disqualification! Sportsmanship is the most important rule of the competition!

 

  1. ORGANIZATION

 

The competition consists of two parts.

The first part is an online 7-round Swiss system.

After the completion of the 7 rounds, the top 16 players with the most points will advance to the offline final, which will be conducted with personal participation.

The offline final is a 7-round Swiss system.

Determination of rankings: 1. points, 2. buchholz, 3. progressive, 4. head-to-head results.

 

Time control: 5-5 minutes

 

Rules: Based on FIDE Blitz rules

 

  1. ACQUISITION AND ADMINISTRATION OF POINTS

– Points in matches are determined according to the rules of chess (win, loss, draw)

– After the end of a match, there is a maximum of 1 day to submit appeals against points, which the competition committee will approve or reject within 5 working days from the end of the match.

– Both players must approve the final result of the match in the Discord group. In case one of the players does not accept, it is the responsibility of the current competition committee to administer. At the end of each match, players must take a picture of the monitor or phone screen clearly showing the final result. If necessary, this image can be used for appeals.

 

  1. DRAW

After the registration deadline, the competition committee will close registration and conduct the random drawing of all participants.